September 19, 2020

Die Nite

Are people who control the game

10 Issues That Make The PS4 The Greatest Console In The World

Information, insights, and guidance for the video games and interactive media markets. Bitkraft Esports Ventures...

Information, insights, and guidance for the video games and interactive media markets. Bitkraft Esports Ventures led the round with participation from new investors Comcast Ventures and Eldridge Industries. Ready defines hyper-informal video games as simple tap video games where the participant can control gameplay with no more than two tap gestures. Fans are deeply engaged: Fans are already averaging 100 minutes per session spectating. Apparently, only about half of viewers really play the video game they are watching. Furthermore, 60% of esports followers are keen to travel to see their favorite video games, tournaments, and gamers.